You could also make sure it had ventilation and seal yourselves in. 4x4x5 is legal and large enough to sleep in. Once you use this feature you can’t use it again until you finish 1d4 long rests. General Tabletop Discussion Dungeons & Dragons D&D 5E Meld into Stone - easy long rests mid-dungeon Psikerlord 1 2 mcbobbo Explorer 21 Stone Shape would cover the party though. When this effect ends your move is halved for a minute. Have advantage on Strength and Dexterity saving throws.Have an extra action that can only be used to make a weapon attack (one weapon attack only).You can see in any darkness as if it was bright light.Whenever you are in a enclosed space you can enter a frenzy in which your power raises greatly for 1 minute, you gain the following benefits: Once you use this feature you can’t use it again until you finish a long rest.Īt 14th level, you are perfectly adapted to cavern living and are able to make any space your cave. The wall is translucent but you can’t go through it, you cannot break it with non-magical means. Whenever you or an ally makes a ranged attack or spell and they miss their target, you can apparate a spectral wall and choose to make that attack hit instead, you can also change the target it hits. You cannot be deafened and blinded by magical means.Īt 10th level, you gain the ability to use the walls of the caves below you to redirect attacks. You gain resistance to force damage, as well as bludgeoning, slashing and piercing damage caused by objects falling on you. You gain 30ft of darkvision, also your climbing speed is always equal to your walking speed.Īt 6th level your patron bestows upon you some abilities that make you perfectly capable of defending yourself to some threats in caverns. Starting at 1st level, you gain capabilities that make you adequate for life in a cave. The following spells are added to the warlock spell list for you. Using your movement, you step into the stone at a point you can touch. These deities usually share their powers with creatures that live below the surface, such as Drow or Duergar, but they don’t limit their services to just underground folk, everyone is able to be blessed by them as long as they are ready to serve them.Īt 1st level, the cave being lets you choose from an expanded list of spells when you learn a warlock spell. 1 Action Range Touch Duration 8 hours Components V S Class Cleric Druid Spell Description You step into a stone object or surface large enough to fully contain your body, melding yourself and all the equipment you carry with the stone for the duration. Such entities aren’t oblivious to the surface world, but they are present mostly and establish their domain in the caverns and tunnels from below the earth. Meld into Stone Ritual Level 3rd Casting Time 1 Action Ritual Range/Area Touch Components V, S Duration 8 Hours School Transmutation Attack/Save None Damage/Effect Movement You step into a stone object or surface large enough to fully contain your body, melding yourself and all the equipment you carry with the stone for the duration.
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